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This week I decided to install Ubuntu linux. The only purpose for this was to be able to use the music editor RoseGarden. After a few hours of following tutorials and general mucking around, I finally got it up and running. It's not the easiest thing to setup, but it's not too bad by linux standards. RoseGarden is what I will use for the music in Watcher. I probably won't start on the music for several weeks or months, but I had time to get it all setup now, so I did.
Just a few minutes ago I finished splitting all objects into proper collision groups. So now bombs affect everything they should, bullets affect everything they should, etc. The bombs also behave more like bombs... before if the bomb hit anything in its path (before it landed) it would still blow it up. Now the bomb lands, and blows up anything it's touching. Nothing eye-popping this week in Watcher, but TorquEDIT is pretty sweet.
2 comments:
Any chance I could see the source for this plugin? I'd love to expand on it since you don't seem to have touched it in 3 years. I really like Eclipse for its ease of development. A lot of otehr editors I tried for TorqueScript just don't allow for stuff like code completion.
Sure, just give me your email address and I'll send it to you as soon as I find it in the archives.
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